There is one game that I am missing: “Swamp Witch.” As I remember, it was a very creepy game which took place in a haunted neighborhood and had a boat house, a dog kennel, etc and a horrifically ugly woman. But by sheer luck, I was able to figure it out. Up until that point I was quite ready to pay a Mac programmer to figure this all out for me. I finally was able to find a copy that worked, which I stumbled upon by chance. BIN file, for some reason, in order to import it into Basilisk with HFV Explorer.) Karth of the Jungle and The Enchanted Scepters simply refused to unpack with Stuffit 4.0.1 and I tried installing Stuffit 5.5 but Stuffit 4.0.1 refused to unpack the. Schmoozer and Another Fine Mess worked right away (though I had to convert the latter into a. I downloaded most of them from Macintosh Garden, an abandonware site which in the past two weeks seems to have mysteriously vanished into the ether. SIT files with an old version of Stuffit Expander 4.0.1 that I was running. When I was a little kid in 1992, I thought these games were the coolest and most exciting adventures imaginable.Īt first it was nearly impossible to figure out how to extract these games from the. The games ranged from outright shoddy and half-assed (Schmoozer) rife with errors and typos, to stunning (Another Fine Mess and The Enchanted Scepters) for their time, anyway. These were “World Builder” games created with a program called “World Builder” which was used to make simple text-adventure games mixed with still “backgrounds” (mostly created with primitive programs like Mac Paint.) There would be simple commands like North, South, East, West, a list of inventory, and various weapons. ![]() The Enchanted SceptersKarth of the JungleZoonySchmoozerAnother Fine Mess by Ray Dunakin After two months of tinkering, frustration, I have managed to get the following World Builder games up and running on a Mac Quadra 650 environment (System 7.5) running in Basilisk II emulator.
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